An Assignment that I am proud of from semester one

During semester one I learned so much more than in the entirety of grade 8. It was very chaotic trying to switch from having so much free time to having homework every night. the project that I am the most proud of from last semester was probably one of my animations in adobe-premiere. I am proud of 2 of the animations I made during Information and communication technologies. One of them was an animation that changed a banana into an apple then into a cucumber. The second one was of a character that was walking across the street. The clouds were moving, the character had a walk cycle, the background was moving and the sun was animated. I put a lot of effort into it but I can’t find any of my files for the animation that works unless you have the software. Unlike the walking animation I do have a file for the banana-apple-cucumber  animation. This is my favorite project and the project that I am the most proud of because I am very bad at art and even though it is not the most artistic piece it is good in my standards, and from me that is one of the best I have ever done.

The project that I am most proud of from the first half of this semester

The first half of this semester has been way different from last year. Its way more challenging and there is more homework, but during this time I am most proud of my walk cycle animation. This is the project that i am the most proud of because it took a while and in my opinion its looks pretty good considering my art skills. I prefer my work in this assignment over any of the other animation assignments is because there was way more parts in this project. In the other projects there were like 5 or so objects so it was pretty easy to animate, but in this project there was like 8 or so objects. That isn’t really that big of a difference but what is a big difference is that a bunch of the objects moved different ways and in different ways, for example in my project there is a sun and the rays of light that come out of it change shapes to make it look like there are many different ones coming out. There is also the walk cycle which we had to trace 8 different images of a character walking, and that took a bit of time to do because they were all a bit different sizes and I wanted it to look as best as possible.